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    3D Computer Graphics - 图书

    1999
    导演:Alan Watt
    This book provides students with a knowledge of complex and emerging topics in the field of Computer Graphics, including advances in rendering and new material on animation. It will enable the reader to master the fundamentals of 3D computer graphics as well as acting as a complete resource for anyone interested in 3D modelling. It provides detailed coverage of both realistic a...(展开全部)
    3D Computer Graphics
    图书

    Foundations of 3D Computer Graphics - 图书

    导演:Steven J·Gortler
    Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduce...(展开全部)
    Foundations of 3D Computer Graphics
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    图书

    Foundations of 3D Computer Graphics - 图书

    导演:Steven J·Gortler
    Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduce...(展开全部)
    Foundations of 3D Computer Graphics
    搜索《Foundations of 3D Computer Graphics》
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    Mathematics for 3D Game Programming Computer Graphics - 图书

    2001
    导演:Eric Lengyel
    Mathematics for 3D Game Programming Computer Graphics
    搜索《Mathematics for 3D Game Programming Computer Graphics》
    图书

    3D Computer Graphics: A Mathematical Introduction with OpenGL - 图书

    2003
    导演:Samuel R·Buss
    This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads st...(展开全部)
    3D Computer Graphics: A Mathematical Introduction with OpenGL
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    Computer Graphics with OpenGL - 图书

    导演:Donald D·Hearn
    For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topi...(展开全部)
    Computer Graphics with OpenGL
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    Computer Graphics with OpenGL - 图书

    2003
    导演:Donald Hearn
    For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topi...(展开全部)
    Computer Graphics with OpenGL
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    Computer Graphics from Scratch - 图书

    导演:Gabriel Gambetta
    Computer Graphics from Scratch demystifies the algorithms used in modern graphics software with basic programming and high school math.
    Computer Graphics from Scratch
    搜索《Computer Graphics from Scratch》
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    Computer Graphics from Scratch - 图书

    导演:Gabriel Gambetta
    Computer Graphics from Scratch demystifies the algorithms used in modern graphics software with basic programming and high school math.
    Computer Graphics from Scratch
    搜索《Computer Graphics from Scratch》
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    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition - 图书

    导演:Eric Lengyel
    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
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